half life apposing force
 
Introduction:
Sunday, April 11, 1999 we reported that the Rebel Boat Rocker, fresh from the
cancellation of their futuristic military FPS Prax War, had re-organized as Gearbox 
Software. Well now, the newly formed Gearbox team is bringing you another military-
themed game, in which you'll be able to experience the other side of the battle --
as a marine -- in the upcoming official Half-Life game expansion, Half-Life: Opposing Force.
Story:
In Half-Life: Opposing Force (Op For), you'll be playing as a soldier -- one of the
grunts you so frequently had to challenge in the original game. "In Op For, you play 
as one of the soldiers sent to clean up the mess at the Black Mesa facility," says 
Gearbox Software's Chief Game Designer, Randy Pitchford. But, you quickly 
find that there is more to the situation than you were originally told, as a "new alien" 
race begins infesting your base. In addition, G-Man, the mysterious brief-carrying 
man from the original is back, and is trying to manipulate you as well.
Gameplay:
Op For will contain large amounts of gameplay content, and the size of the expansion pack
should be about 40 percent that of the original game, with about six new chapters. " 
There are lots of new environments and clever revisits to familiar ones. Ultimately, 
our soldier will obtain more than a half dozen new weapons to defeat the new alien 
threat with," says Pitchford. "And unlike the original, you will go in fully armed." 
We have spent some time with Valve understanding what the Half-Life goals for 
the player's experience were. We spent a lot of time thinking about what things give
impact and whether the result is positive or negative for the players. We are taking
all of this knowledge and applying it in high density to create a significant new experience
for fans and new Half-Life players.
New Weapons:
The expansion will feature seven new weapons, and a whole new race of aliens that
will be taking part in the invasion of Xen. "In Op For your crowbar has been replaced
by a large pipe wrench that will also have the advantage of a new alternative firing mode,
which will allow you (the player) to charge up a more forceful swing that will be capable 
of destroying the large, unbreakable crates from the previous game," says Pitchford.
Also, much like the original game's Snarks, there will be another alien weapon for you to 
turn against your enemies: those Barnacles that waited to pull you up into their mouths with 
their tentacles and chomp your head off. Now you will be able to carry one around and 
use it as a biological grappling hook on both people and walls. When used against your
enemies, they will be dragged towards you and have their heads chewed on by the 
creature. If an inanimate object is hit, like a wall surface, the tongue will grab hold and 
pull you towards it. "It's your own personal biological grappling hook!" says Pitchford.
 
 
 
 

 

 edition du 13/06/99
 
 
 
 
 
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